Rigid Motions: Translate, Rotate, Reflect
A rigid motion (also called an isometry) moves every point of a figure the same way, preserving distances and angles. The three basic rigid motions are translation, rotation, and reflection. Let’s explore each one interactively!
Translation (Sliding)
A translation slides every point of a figure the same distance in the same direction. Think of it like dragging a shape on your screen without spinning or flipping it.
Below, the blue line is the original function y = x. Adjust the horizontal and vertical shift sliders to translate it.
Try this: Set h = 3, k = 2. Every point on the original line moves right 3 and up 2. Notice the slope stays the same — translations don’t change shape or angle!
Translation of a Parabola
Let’s see the same idea with a parabola. Translations shift the vertex without changing the curve’s shape.
Rotation
A rotation turns a figure around a fixed center point by a given angle. Below, we rotate the line y = x around the origin. The rotation angle changes the slope.
Try this: Set the rotation to 45 degrees. The original line (slope = 1, which is 45 degrees from horizontal) becomes vertical (slope = tan 90 degrees = undefined). Watch the line swing around!
Reflection
A reflection flips a figure over a line (called the line of reflection), creating a mirror image. The most common reflections are over the x-axis and y-axis.
Use the slider to blend between no reflection, reflection over the x-axis, and reflection over the y-axis.
Reflecting a Parabola over the x-axis
A classic reflection: flipping y = x^2 over the x-axis gives y = -x^2.
Key idea: All three rigid motions preserve the size and shape of the figure. If two figures are related by any combination of translations, rotations, and reflections, they are congruent.
Challenge: Can you describe a sequence of rigid motions that maps the point (1, 2) to (-1, -2)? (Hint: there are multiple correct answers!)